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	<title>Comments for Quiksave</title>
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	<link>http://quiksave.net</link>
	<description>We Do Video Games</description>
	<pubDate>Fri, 12 Mar 2010 20:47:12 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.5.1</generator>
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		<title>Comment on FPS: Controller vs. Keyboard &#38; Mouse by frodge</title>
		<link>http://quiksave.net/2008/03/15/fps-controller-vs-keyboard-mouse/#comment-1338</link>
		<dc:creator>frodge</dc:creator>
		<pubDate>Tue, 02 Feb 2010 19:07:31 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/2008/03/15/fps-controller-vs-keyboard-mouse/#comment-1338</guid>
		<description>i dunno, counterstrike does come close sabre. ever heard of gun games... GG?</description>
		<content:encoded><![CDATA[<p>i dunno, counterstrike does come close sabre. ever heard of gun games&#8230; GG?</p>
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		<title>Comment on FPS: Controller vs. Keyboard &#38; Mouse by frodge</title>
		<link>http://quiksave.net/2008/03/15/fps-controller-vs-keyboard-mouse/#comment-1337</link>
		<dc:creator>frodge</dc:creator>
		<pubDate>Tue, 02 Feb 2010 19:05:21 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/2008/03/15/fps-controller-vs-keyboard-mouse/#comment-1337</guid>
		<description>yeah, with my mouse using on the fly sensitivity and five buttons you would have a chance W. dare to dream fanboi.</description>
		<content:encoded><![CDATA[<p>yeah, with my mouse using on the fly sensitivity and five buttons you would have a chance W. dare to dream fanboi.</p>
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		<title>Comment on FPS: Controller vs. Keyboard &#38; Mouse by sonicoliver</title>
		<link>http://quiksave.net/2008/03/15/fps-controller-vs-keyboard-mouse/#comment-1336</link>
		<dc:creator>sonicoliver</dc:creator>
		<pubDate>Tue, 19 Jan 2010 17:11:50 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/2008/03/15/fps-controller-vs-keyboard-mouse/#comment-1336</guid>
		<description>a friend used to play Q3A with a mouse and an analogue stick for movement. this analogue movement confused the fuck out of everyone and he owned for the most part.

I am still a firm believer in wireless HMD's with head tracking. this is the most accurate aiming you could get while remaining in control 100% of the time.

Playing FEAR 2 the other day, I was reminded how far I had come with my command of a dualshock when my girlfriend experienced the same motion sickness that she did with keyboard mouse. control is not the issue, it's purely a question of playtime and experience.</description>
		<content:encoded><![CDATA[<p>a friend used to play Q3A with a mouse and an analogue stick for movement. this analogue movement confused the fuck out of everyone and he owned for the most part.</p>
<p>I am still a firm believer in wireless HMD&#8217;s with head tracking. this is the most accurate aiming you could get while remaining in control 100% of the time.</p>
<p>Playing FEAR 2 the other day, I was reminded how far I had come with my command of a dualshock when my girlfriend experienced the same motion sickness that she did with keyboard mouse. control is not the issue, it&#8217;s purely a question of playtime and experience.</p>
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		<title>Comment on FPS: Controller vs. Keyboard &#38; Mouse by sonicoliver</title>
		<link>http://quiksave.net/2008/03/15/fps-controller-vs-keyboard-mouse/#comment-1335</link>
		<dc:creator>sonicoliver</dc:creator>
		<pubDate>Tue, 19 Jan 2010 16:53:06 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/2008/03/15/fps-controller-vs-keyboard-mouse/#comment-1335</guid>
		<description>your description of using an analogue stick is a bit flawed but your theory is based in fact: the player relies more on the visual response from the screen. the reason a mouse "seems" easier, is because you are used to using it. I know my younger brother prefers to play FPS with a controller, and playing with him, I am getting much better at it.

there is also an important benefit to using a controller with analogue sticks which you have overlooked, that is picking up the mouse and moving it across the mousepad.

this is seconds of time you could have been actively controlling, and as a tablet user who uses absolute mode, this is needlessly laborious and can cost you a game when you are left scrambling to control your mouse while your controller based enemy remains constantly in control.</description>
		<content:encoded><![CDATA[<p>your description of using an analogue stick is a bit flawed but your theory is based in fact: the player relies more on the visual response from the screen. the reason a mouse &#8220;seems&#8221; easier, is because you are used to using it. I know my younger brother prefers to play FPS with a controller, and playing with him, I am getting much better at it.</p>
<p>there is also an important benefit to using a controller with analogue sticks which you have overlooked, that is picking up the mouse and moving it across the mousepad.</p>
<p>this is seconds of time you could have been actively controlling, and as a tablet user who uses absolute mode, this is needlessly laborious and can cost you a game when you are left scrambling to control your mouse while your controller based enemy remains constantly in control.</p>
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		<title>Comment on FPS: Controller vs. Keyboard &#38; Mouse by wazups2x</title>
		<link>http://quiksave.net/2008/03/15/fps-controller-vs-keyboard-mouse/#comment-1334</link>
		<dc:creator>wazups2x</dc:creator>
		<pubDate>Tue, 12 Jan 2010 02:20:10 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/2008/03/15/fps-controller-vs-keyboard-mouse/#comment-1334</guid>
		<description>@W

What in the world does fluid movement have to do with anything? Be as fluid as you want but when I see you your dead.

Btw I was only a console gamer up until two years ago so I know how to use a controller very well. And I know for a fact that a m/k is better than a controller.</description>
		<content:encoded><![CDATA[<p>@W</p>
<p>What in the world does fluid movement have to do with anything? Be as fluid as you want but when I see you your dead.</p>
<p>Btw I was only a console gamer up until two years ago so I know how to use a controller very well. And I know for a fact that a m/k is better than a controller.</p>
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		<title>Comment on FPS: Controller vs. Keyboard &#38; Mouse by Ed</title>
		<link>http://quiksave.net/2008/03/15/fps-controller-vs-keyboard-mouse/#comment-1333</link>
		<dc:creator>Ed</dc:creator>
		<pubDate>Sun, 10 Jan 2010 00:17:54 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/2008/03/15/fps-controller-vs-keyboard-mouse/#comment-1333</guid>
		<description>Yeah, I prefer PC FPSs.  I like the extremely fast paced games the mouse &#38; keyboards provide.  I hate having to wait for your character to turn.  When using the mouse, if you are only limited by the surface area and the speed of wrist/arm.  You can turn up the speed of a joystick, but then you suffer from accuracy.

I played one of those James Bond games on the Wii not too long ago, and that was pretty fun.  It would be really cool if they could make an accurate gun-like controller where you could aim it with real "iron sights."  Might save me some money on target rounds :)

I used to play with this older guy raised on Doom, that used to play UT with only they keyboard (no mouse).  Surprisingly, he wasn't too bad.  I don't know how he did it, lol.  He played more tactically instead of relying on pure speed and reaction time.  Of course, he would've been considered a "camper" if he played online.</description>
		<content:encoded><![CDATA[<p>Yeah, I prefer PC FPSs.  I like the extremely fast paced games the mouse &amp; keyboards provide.  I hate having to wait for your character to turn.  When using the mouse, if you are only limited by the surface area and the speed of wrist/arm.  You can turn up the speed of a joystick, but then you suffer from accuracy.</p>
<p>I played one of those James Bond games on the Wii not too long ago, and that was pretty fun.  It would be really cool if they could make an accurate gun-like controller where you could aim it with real &#8220;iron sights.&#8221;  Might save me some money on target rounds <img src='http://quiksave.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>I used to play with this older guy raised on Doom, that used to play UT with only they keyboard (no mouse).  Surprisingly, he wasn&#8217;t too bad.  I don&#8217;t know how he did it, lol.  He played more tactically instead of relying on pure speed and reaction time.  Of course, he would&#8217;ve been considered a &#8220;camper&#8221; if he played online.</p>
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		<title>Comment on FPS: Controller vs. Keyboard &#38; Mouse by Blobman09</title>
		<link>http://quiksave.net/2008/03/15/fps-controller-vs-keyboard-mouse/#comment-1332</link>
		<dc:creator>Blobman09</dc:creator>
		<pubDate>Tue, 05 Jan 2010 17:58:50 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/2008/03/15/fps-controller-vs-keyboard-mouse/#comment-1332</guid>
		<description>Here's what I got to say.
Keyboard and Mouse over Controller ANY DAY!!!
I've got Halo:Combat Evolved for the PC.
With the keyboard and mouse i beat it in 1 day (not 24 hours lol)
on normal.
Then started to play on Heroic, got to the 3rd level, Truth and Reconciliation really fast, tho with some deaths cuz i had to get used to being 5 shotted by needlers.

Now..since my bro plays PES 2010 i used his controller to try out Halo on it.
Guess what?
I, CAN'T, KILL, A, GRUNT.
It was so painful to pas the 1st level, PillOfAutumn.
However, before that, about a year ago, my bro brought a PS2 from his friend.
He also brought a bout 10 games.
I tried a FPS(forgot which one, was a CoD one), same shit happened.
Then, i tried something else, God of War, and God of War II, a 3rd person hack 'n slash.
Guess what?
FUCKING OWNT EVERYTHING!!!
It was so easy, I forgot about the PC xD
I was sad when he had to bring it back tho...
Don't wanna buy one, gonna buy a PS3 soon, i hope :(
Yeah, it was different platforms, but i used a controller on both.
What i wanna say FPS is simply better on PC, howerver, games like God of War, or God of War II, I'd say the are better for Consoles.
Also PES is for a controller, no use playing it with a keyboard and mouse.

-Blobman09</description>
		<content:encoded><![CDATA[<p>Here&#8217;s what I got to say.<br />
Keyboard and Mouse over Controller ANY DAY!!!<br />
I&#8217;ve got Halo:Combat Evolved for the PC.<br />
With the keyboard and mouse i beat it in 1 day (not 24 hours lol)<br />
on normal.<br />
Then started to play on Heroic, got to the 3rd level, Truth and Reconciliation really fast, tho with some deaths cuz i had to get used to being 5 shotted by needlers.</p>
<p>Now..since my bro plays PES 2010 i used his controller to try out Halo on it.<br />
Guess what?<br />
I, CAN&#8217;T, KILL, A, GRUNT.<br />
It was so painful to pas the 1st level, PillOfAutumn.<br />
However, before that, about a year ago, my bro brought a PS2 from his friend.<br />
He also brought a bout 10 games.<br />
I tried a FPS(forgot which one, was a CoD one), same shit happened.<br />
Then, i tried something else, God of War, and God of War II, a 3rd person hack &#8216;n slash.<br />
Guess what?<br />
FUCKING OWNT EVERYTHING!!!<br />
It was so easy, I forgot about the PC xD<br />
I was sad when he had to bring it back tho&#8230;<br />
Don&#8217;t wanna buy one, gonna buy a PS3 soon, i hope <img src='http://quiksave.net/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /><br />
Yeah, it was different platforms, but i used a controller on both.<br />
What i wanna say FPS is simply better on PC, howerver, games like God of War, or God of War II, I&#8217;d say the are better for Consoles.<br />
Also PES is for a controller, no use playing it with a keyboard and mouse.</p>
<p>-Blobman09</p>
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		<title>Comment on Fallout 3 Soundtrack Sampler by רשלנות רפואית</title>
		<link>http://quiksave.net/2008/10/01/fallout-3-soundtrack-sampler/#comment-1331</link>
		<dc:creator>רשלנות רפואית</dc:creator>
		<pubDate>Wed, 30 Dec 2009 18:24:59 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/?p=550#comment-1331</guid>
		<description>My opinion, it's a ok game that has some severe technical problems a very lame plot but that's OK.</description>
		<content:encoded><![CDATA[<p>My opinion, it&#8217;s a ok game that has some severe technical problems a very lame plot but that&#8217;s OK.</p>
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		<title>Comment on FPS: Controller vs. Keyboard &#38; Mouse by Austin</title>
		<link>http://quiksave.net/2008/03/15/fps-controller-vs-keyboard-mouse/#comment-1330</link>
		<dc:creator>Austin</dc:creator>
		<pubDate>Fri, 18 Dec 2009 01:08:25 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/2008/03/15/fps-controller-vs-keyboard-mouse/#comment-1330</guid>
		<description>I am stunned not hear anyone mention adjustable sensitivities available in many FPS games console and PC alike, Now  I think it's about preference. How well you do is your skill level with that game, that gun, that map,  that controller or mouse. Now I play the console but I would be damned if it took an age to turn in a 360 circle or to turn 90 degrees. I adjust my sensitivities to cater to my preference to suit my  play style and I'll bet I can line a beat on anyone with a fast enough sensitivity as well as any pro PC gamer.</description>
		<content:encoded><![CDATA[<p>I am stunned not hear anyone mention adjustable sensitivities available in many FPS games console and PC alike, Now  I think it&#8217;s about preference. How well you do is your skill level with that game, that gun, that map,  that controller or mouse. Now I play the console but I would be damned if it took an age to turn in a 360 circle or to turn 90 degrees. I adjust my sensitivities to cater to my preference to suit my  play style and I&#8217;ll bet I can line a beat on anyone with a fast enough sensitivity as well as any pro PC gamer.</p>
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		<title>Comment on FPS: Controller vs. Keyboard &#38; Mouse by jason</title>
		<link>http://quiksave.net/2008/03/15/fps-controller-vs-keyboard-mouse/#comment-1329</link>
		<dc:creator>jason</dc:creator>
		<pubDate>Sun, 13 Dec 2009 08:12:29 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/2008/03/15/fps-controller-vs-keyboard-mouse/#comment-1329</guid>
		<description>"W" what exactly are you smoking dude? There is no way a player with a controller can own a mouse and keyboard player. A console owner who consider himself pro would get totally owned by PC player who just started playing for a week.</description>
		<content:encoded><![CDATA[<p>&#8220;W&#8221; what exactly are you smoking dude? There is no way a player with a controller can own a mouse and keyboard player. A console owner who consider himself pro would get totally owned by PC player who just started playing for a week.</p>
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		<title>Comment on FPS: Controller vs. Keyboard &#38; Mouse by yerowww</title>
		<link>http://quiksave.net/2008/03/15/fps-controller-vs-keyboard-mouse/#comment-1326</link>
		<dc:creator>yerowww</dc:creator>
		<pubDate>Sun, 22 Nov 2009 13:37:02 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/2008/03/15/fps-controller-vs-keyboard-mouse/#comment-1326</guid>
		<description>c'mon ppl, mouse is just far more natural than a controller. it takes a 1/10 of a second to make a 180° turn with a mouse and the last time i played with a controller it took about 1 second to make a turn. plus every console game has aim assist and mouse games don't need it. ask for the buttons, most controllers only takes advantage of 4 fingers in wich 2 of them(the index fingers) have 2 functions and the thumbs have  every other function there is in the game... a keyboard takes advantage of all five fingers and each of them has 3 functions, plus the 3 fingers on the mouse that have 4 functions all together. (or more if it is a gaming mouse)and at the end u don't have to waste one of the buttons for  menu and stuff</description>
		<content:encoded><![CDATA[<p>c&#8217;mon ppl, mouse is just far more natural than a controller. it takes a 1/10 of a second to make a 180° turn with a mouse and the last time i played with a controller it took about 1 second to make a turn. plus every console game has aim assist and mouse games don&#8217;t need it. ask for the buttons, most controllers only takes advantage of 4 fingers in wich 2 of them(the index fingers) have 2 functions and the thumbs have  every other function there is in the game&#8230; a keyboard takes advantage of all five fingers and each of them has 3 functions, plus the 3 fingers on the mouse that have 4 functions all together. (or more if it is a gaming mouse)and at the end u don&#8217;t have to waste one of the buttons for  menu and stuff</p>
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		<title>Comment on FPS: Controller vs. Keyboard &#38; Mouse by Xplaced</title>
		<link>http://quiksave.net/2008/03/15/fps-controller-vs-keyboard-mouse/#comment-1325</link>
		<dc:creator>Xplaced</dc:creator>
		<pubDate>Thu, 19 Nov 2009 18:14:59 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/2008/03/15/fps-controller-vs-keyboard-mouse/#comment-1325</guid>
		<description>As someone who's played both, the main factors are precision and speed. Just like another commenter wrote, there's no way to jump, 180 and fire, then 180 again so that you're hitting the ground running the same way you were. A console controller turns too slowly.

If someone sneaks up behind you on a console, you're just dead. You can't spin around fast enough, the controls don't permit it. At least not on any PS3 FPS I've played, or Xbox 360 FPS. With a keyboard/mouse combo, the mouse permits ultra fast movement (based on how you set your sensitivity anyway). You can spin circles WAY faster with a mouse than you can with a console controller thumb stick.  That's just fact (at this point in time) and I prefer it.

That being said I enjoy the PS3 because it's cheaper than a gaming PC and runs stuff great. So I try to get along with the controller. My day would be MADE if they let you use usb mouse and keyboard on a PS3 though. I would always buy FPS on a PS3 if that happened. I beg the console gaming industry to make it so that folks can choose the controller they want, keyboard/mouse or the regular console controller. Partner up with Razer or something and just do it already!

Consoles are limited in chat methods also. While voice is becoming popular, I still prefer typing sometimes. Just my preference. I don't care about hearing a bunch of folks over my game noise.</description>
		<content:encoded><![CDATA[<p>As someone who&#8217;s played both, the main factors are precision and speed. Just like another commenter wrote, there&#8217;s no way to jump, 180 and fire, then 180 again so that you&#8217;re hitting the ground running the same way you were. A console controller turns too slowly.</p>
<p>If someone sneaks up behind you on a console, you&#8217;re just dead. You can&#8217;t spin around fast enough, the controls don&#8217;t permit it. At least not on any PS3 FPS I&#8217;ve played, or Xbox 360 FPS. With a keyboard/mouse combo, the mouse permits ultra fast movement (based on how you set your sensitivity anyway). You can spin circles WAY faster with a mouse than you can with a console controller thumb stick.  That&#8217;s just fact (at this point in time) and I prefer it.</p>
<p>That being said I enjoy the PS3 because it&#8217;s cheaper than a gaming PC and runs stuff great. So I try to get along with the controller. My day would be MADE if they let you use usb mouse and keyboard on a PS3 though. I would always buy FPS on a PS3 if that happened. I beg the console gaming industry to make it so that folks can choose the controller they want, keyboard/mouse or the regular console controller. Partner up with Razer or something and just do it already!</p>
<p>Consoles are limited in chat methods also. While voice is becoming popular, I still prefer typing sometimes. Just my preference. I don&#8217;t care about hearing a bunch of folks over my game noise.</p>
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		<title>Comment on FPS: Controller vs. Keyboard &#38; Mouse by Henk</title>
		<link>http://quiksave.net/2008/03/15/fps-controller-vs-keyboard-mouse/#comment-1324</link>
		<dc:creator>Henk</dc:creator>
		<pubDate>Fri, 06 Nov 2009 16:34:00 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/2008/03/15/fps-controller-vs-keyboard-mouse/#comment-1324</guid>
		<description>Stupid question; does auto aim work in multiplayer on console, for instance in CoD4 or Killzone 2? 
I automatically assumed it didn't, because it's lame. But if it does, it certainly explaines why I get my ass kicked on console MP, while I can always get by on PC after a while (I NEVER use auto aim, it feels too much like cheating).
Maybe it doesn't, and I just can't get used to a controller for FPS.</description>
		<content:encoded><![CDATA[<p>Stupid question; does auto aim work in multiplayer on console, for instance in CoD4 or Killzone 2?<br />
I automatically assumed it didn&#8217;t, because it&#8217;s lame. But if it does, it certainly explaines why I get my ass kicked on console MP, while I can always get by on PC after a while (I NEVER use auto aim, it feels too much like cheating).<br />
Maybe it doesn&#8217;t, and I just can&#8217;t get used to a controller for FPS.</p>
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		<title>Comment on FPS: Controller vs. Keyboard &#38; Mouse by T</title>
		<link>http://quiksave.net/2008/03/15/fps-controller-vs-keyboard-mouse/#comment-1323</link>
		<dc:creator>T</dc:creator>
		<pubDate>Wed, 04 Nov 2009 19:59:15 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/2008/03/15/fps-controller-vs-keyboard-mouse/#comment-1323</guid>
		<description>This has already been proven when old quake players were able to force their quake game to play on the psx network servers.  

The result. Lots of whiny PSX players crying foul because their were getting demolished in the worst way. Why do you think these networks are kept separate. Don't delude yourself into thinking there is a remote chance that controllers could beat out the keyboard mouse when all other factors are the same.</description>
		<content:encoded><![CDATA[<p>This has already been proven when old quake players were able to force their quake game to play on the psx network servers.  </p>
<p>The result. Lots of whiny PSX players crying foul because their were getting demolished in the worst way. Why do you think these networks are kept separate. Don&#8217;t delude yourself into thinking there is a remote chance that controllers could beat out the keyboard mouse when all other factors are the same.</p>
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		<title>Comment on FPS: Controller vs. Keyboard &#38; Mouse by Pandas</title>
		<link>http://quiksave.net/2008/03/15/fps-controller-vs-keyboard-mouse/#comment-1322</link>
		<dc:creator>Pandas</dc:creator>
		<pubDate>Wed, 28 Oct 2009 03:08:01 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/2008/03/15/fps-controller-vs-keyboard-mouse/#comment-1322</guid>
		<description>Anyone who makes an argument for a controller is just ignorant or too poor to own a capable computer(for FPS's of course, other game types may be and usually are better with controller).

FPS's are ABOUT accuracy. The guy who posted before me must dance around right before he gets sniped. Well atleast you had great movement while you were spraying bullets into the sky. Right? Get real.</description>
		<content:encoded><![CDATA[<p>Anyone who makes an argument for a controller is just ignorant or too poor to own a capable computer(for FPS&#8217;s of course, other game types may be and usually are better with controller).</p>
<p>FPS&#8217;s are ABOUT accuracy. The guy who posted before me must dance around right before he gets sniped. Well atleast you had great movement while you were spraying bullets into the sky. Right? Get real.</p>
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		<title>Comment on GTA IV by Baby Precious Moments</title>
		<link>http://quiksave.net/2008/05/30/gta-iv/#comment-1321</link>
		<dc:creator>Baby Precious Moments</dc:creator>
		<pubDate>Mon, 12 Oct 2009 08:49:04 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/?p=389#comment-1321</guid>
		<description>I'm one of those people who don't agree with IGN giving it a 10. It's pretty much the same with the others in the series! It's still an excellent game though so I'd give it a 9 and nothing more.</description>
		<content:encoded><![CDATA[<p>I&#8217;m one of those people who don&#8217;t agree with IGN giving it a 10. It&#8217;s pretty much the same with the others in the series! It&#8217;s still an excellent game though so I&#8217;d give it a 9 and nothing more.</p>
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		<title>Comment on Fallout 3 Soundtrack Sampler by Fallout 3 music</title>
		<link>http://quiksave.net/2008/10/01/fallout-3-soundtrack-sampler/#comment-1320</link>
		<dc:creator>Fallout 3 music</dc:creator>
		<pubDate>Sat, 03 Oct 2009 10:17:18 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/?p=550#comment-1320</guid>
		<description>Music in the game is very decent, I like how the game itself, thanks to developers for the excellent atmosphere in the game!</description>
		<content:encoded><![CDATA[<p>Music in the game is very decent, I like how the game itself, thanks to developers for the excellent atmosphere in the game!</p>
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		<title>Comment on Penny Arcade Adventures: OTRSPOD by Sonic the hedgehog</title>
		<link>http://quiksave.net/2008/06/16/penny-arcade-adventures-otrspod/#comment-1319</link>
		<dc:creator>Sonic the hedgehog</dc:creator>
		<pubDate>Wed, 30 Sep 2009 19:55:41 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/?p=432#comment-1319</guid>
		<description>Wow. The penny arcade games rock!</description>
		<content:encoded><![CDATA[<p>Wow. The penny arcade games rock!</p>
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	<item>
		<title>Comment on GTA IV by TEI Thessaloniki</title>
		<link>http://quiksave.net/2008/05/30/gta-iv/#comment-1317</link>
		<dc:creator>TEI Thessaloniki</dc:creator>
		<pubDate>Fri, 18 Sep 2009 00:54:23 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/?p=389#comment-1317</guid>
		<description>Cant wait for GTA V…</description>
		<content:encoded><![CDATA[<p>Cant wait for GTA V…</p>
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		<title>Comment on Crisis Core: Final Fantasy VII by uncreng</title>
		<link>http://quiksave.net/2008/04/17/crisis-core-final-fantasy-iiv/#comment-1316</link>
		<dc:creator>uncreng</dc:creator>
		<pubDate>Sun, 06 Sep 2009 13:29:51 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/?p=275#comment-1316</guid>
		<description>cuit2 keren2 bangt cuy</description>
		<content:encoded><![CDATA[<p>cuit2 keren2 bangt cuy</p>
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		<title>Comment on FPS: Controller vs. Keyboard &#38; Mouse by X</title>
		<link>http://quiksave.net/2008/03/15/fps-controller-vs-keyboard-mouse/#comment-1315</link>
		<dc:creator>X</dc:creator>
		<pubDate>Fri, 04 Sep 2009 08:14:20 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/2008/03/15/fps-controller-vs-keyboard-mouse/#comment-1315</guid>
		<description>W - you're full of sh1t.

A M&#38;K player would own you, mouse is not "may be more accurate", IT IS MORE ACCURATE, as gaming mice develop, they are getting more accurate with more buttons them to do a multitude of other things.

Couple your mouse with one of these: http://www.comptorg.com.ua/blog/wp-content/uploads/2007/10/belkin_n52te_news.jpg

Goodbye Controller player, you're dead.</description>
		<content:encoded><![CDATA[<p>W - you&#8217;re full of sh1t.</p>
<p>A M&amp;K player would own you, mouse is not &#8220;may be more accurate&#8221;, IT IS MORE ACCURATE, as gaming mice develop, they are getting more accurate with more buttons them to do a multitude of other things.</p>
<p>Couple your mouse with one of these: <a href="http://www.comptorg.com.ua/blog/wp-content/uploads/2007/10/belkin_n52te_news.jpg" rel="nofollow">http://www.comptorg.com.ua/blog/wp-content/uploads/2007/10/belkin_n52te_news.jpg</a></p>
<p>Goodbye Controller player, you&#8217;re dead.</p>
]]></content:encoded>
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		<title>Comment on Muramasa: The Demon Blade Declines English Dub by Tricky</title>
		<link>http://quiksave.net/2009/06/12/muramasa-the-demon-blade-declines-english-dub/#comment-1314</link>
		<dc:creator>Tricky</dc:creator>
		<pubDate>Fri, 04 Sep 2009 05:37:58 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/?p=553#comment-1314</guid>
		<description>WHAT? This thing is still going? Oh and I played the first two bosses in Japanese. Fun game, but I can't use items and stuff because I can't read Japanese and all...</description>
		<content:encoded><![CDATA[<p>WHAT? This thing is still going? Oh and I played the first two bosses in Japanese. Fun game, but I can&#8217;t use items and stuff because I can&#8217;t read Japanese and all&#8230;</p>
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		<title>Comment on World of Warcraft achievements? WoW! by wow character</title>
		<link>http://quiksave.net/2008/06/09/world-of-warcraft-achievements-wow/#comment-1313</link>
		<dc:creator>wow character</dc:creator>
		<pubDate>Tue, 01 Sep 2009 09:56:07 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/?p=417#comment-1313</guid>
		<description>wow is the greatest acheiver. It is the number one online game .</description>
		<content:encoded><![CDATA[<p>wow is the greatest acheiver. It is the number one online game .</p>
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		<title>Comment on World of Warcraft achievements? WoW! by Wow account</title>
		<link>http://quiksave.net/2008/06/09/world-of-warcraft-achievements-wow/#comment-1312</link>
		<dc:creator>Wow account</dc:creator>
		<pubDate>Fri, 28 Aug 2009 14:21:56 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/?p=417#comment-1312</guid>
		<description>True games are highly addictive but real fun to be frank. I personally enjoy playing games with WOW software, amazing performance and speed.</description>
		<content:encoded><![CDATA[<p>True games are highly addictive but real fun to be frank. I personally enjoy playing games with WOW software, amazing performance and speed.</p>
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		<title>Comment on FPS: Controller vs. Keyboard &#38; Mouse by Salim</title>
		<link>http://quiksave.net/2008/03/15/fps-controller-vs-keyboard-mouse/#comment-1311</link>
		<dc:creator>Salim</dc:creator>
		<pubDate>Fri, 21 Aug 2009 13:45:35 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/2008/03/15/fps-controller-vs-keyboard-mouse/#comment-1311</guid>
		<description>I was having a debate with some work colleagues in our work forum about this exact same thing and I typed out an explanation which I hopes make sense. I'll copy and paste it below, a little bit of it won't make sense because certain parts are in reply to someone else's argument, e.g. someone mentioned that a mouse was designed to be use on a flat screen and can only move in 2 dimensions. Part of my argument is in reply to that, sorry about the long post.

Mouse and keyboard is better by FAR. Hence the reason that some games that allow PC players to go up against 360 players actually make the targeting harder for PC players and give a "lock-on" effect for the 360 players just to even out the playing field. If you openly admit that a mouse and keyboard would give you the advantage (like I THINK Spleen has been trying to do in his posts) then yes I fully agree, and thats the reason that using a mouse and keyboard is better, because you can play to your maximum capability. 

Lets remember, the crosshair on your FPS moves DIRECTLY in relation to where you move your hand, exactly what you need for a shooting game. Lets say I wanted to spin my character 90 degrees to the left to shoot an enemy, it just takes a short movement of my mouse to the left to do this. On a pad, you have to hold an analogue stick to the left position, wait for your character to rotate the amount of degrees you desire, and then leave go of the analogue stick. that method if aiming is FAR shitter than using a mouse. 

With regards to the argument of a cursor being used for a flat screen, yes that is true, and the reason Pico's argument about the keyboard being used to navigate through the other axis was misunderstood is because it is difficult to fully explain but I'll try and make it simpler. 

The easiest way to think of it in an FPS game, is that your cursor does not move a single degree, in fact it remains in the centre at all times. What you're actually doing is controlling a static items viewpoint within a fully three dimensional virtual environment. What the arrows on the keyboard do is allow that item to move within that environment in a direction that depends on what your character's viewpoint is at the time. Now compared to a pad, lets say the left stick is for movement (equivalent to keyboard) and the right stick is for aiming (equivalent to mouse), the control system still has to be used in the same way as the keyboard and mouse, each stick can only be used for the SAME puspose. The ONLY advantage I could think of is that the movement stick could be pressure sensitive therefore controlling the movement speed of your character rather than just the set running speed of pressing the "w" key on the keyboard. The only way this could ever be matched is if pressure sensitive keys for a keyboard were made, however, this makes no difference anyway because the aiming accuracy of a mouse outweighs that by about a trillion? 

Lets say you're aiming a real gun, where you aim the gun is directly related to your own movement and ability to aim. Using a mouse to aim is the only thing that can come close to this. Holding something down until a crosshair finally meets its target and then having to leave go so the cross hair stops is nothing like aiming. 

There's no other easier way I have of explaining this, sorry about the long post.</description>
		<content:encoded><![CDATA[<p>I was having a debate with some work colleagues in our work forum about this exact same thing and I typed out an explanation which I hopes make sense. I&#8217;ll copy and paste it below, a little bit of it won&#8217;t make sense because certain parts are in reply to someone else&#8217;s argument, e.g. someone mentioned that a mouse was designed to be use on a flat screen and can only move in 2 dimensions. Part of my argument is in reply to that, sorry about the long post.</p>
<p>Mouse and keyboard is better by FAR. Hence the reason that some games that allow PC players to go up against 360 players actually make the targeting harder for PC players and give a &#8220;lock-on&#8221; effect for the 360 players just to even out the playing field. If you openly admit that a mouse and keyboard would give you the advantage (like I THINK Spleen has been trying to do in his posts) then yes I fully agree, and thats the reason that using a mouse and keyboard is better, because you can play to your maximum capability. </p>
<p>Lets remember, the crosshair on your FPS moves DIRECTLY in relation to where you move your hand, exactly what you need for a shooting game. Lets say I wanted to spin my character 90 degrees to the left to shoot an enemy, it just takes a short movement of my mouse to the left to do this. On a pad, you have to hold an analogue stick to the left position, wait for your character to rotate the amount of degrees you desire, and then leave go of the analogue stick. that method if aiming is FAR shitter than using a mouse. </p>
<p>With regards to the argument of a cursor being used for a flat screen, yes that is true, and the reason Pico&#8217;s argument about the keyboard being used to navigate through the other axis was misunderstood is because it is difficult to fully explain but I&#8217;ll try and make it simpler. </p>
<p>The easiest way to think of it in an FPS game, is that your cursor does not move a single degree, in fact it remains in the centre at all times. What you&#8217;re actually doing is controlling a static items viewpoint within a fully three dimensional virtual environment. What the arrows on the keyboard do is allow that item to move within that environment in a direction that depends on what your character&#8217;s viewpoint is at the time. Now compared to a pad, lets say the left stick is for movement (equivalent to keyboard) and the right stick is for aiming (equivalent to mouse), the control system still has to be used in the same way as the keyboard and mouse, each stick can only be used for the SAME puspose. The ONLY advantage I could think of is that the movement stick could be pressure sensitive therefore controlling the movement speed of your character rather than just the set running speed of pressing the &#8220;w&#8221; key on the keyboard. The only way this could ever be matched is if pressure sensitive keys for a keyboard were made, however, this makes no difference anyway because the aiming accuracy of a mouse outweighs that by about a trillion? </p>
<p>Lets say you&#8217;re aiming a real gun, where you aim the gun is directly related to your own movement and ability to aim. Using a mouse to aim is the only thing that can come close to this. Holding something down until a crosshair finally meets its target and then having to leave go so the cross hair stops is nothing like aiming. </p>
<p>There&#8217;s no other easier way I have of explaining this, sorry about the long post.</p>
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		<title>Comment on FPS: Controller vs. Keyboard &#38; Mouse by W</title>
		<link>http://quiksave.net/2008/03/15/fps-controller-vs-keyboard-mouse/#comment-1310</link>
		<dc:creator>W</dc:creator>
		<pubDate>Fri, 24 Jul 2009 23:32:19 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/2008/03/15/fps-controller-vs-keyboard-mouse/#comment-1310</guid>
		<description>Personally I think a controller player would kill a M&#38;K player, as far as aiming goes Mouse may be more accurate but controller allows more fluent movement  that can't be matched by a M&#38;K</description>
		<content:encoded><![CDATA[<p>Personally I think a controller player would kill a M&amp;K player, as far as aiming goes Mouse may be more accurate but controller allows more fluent movement  that can&#8217;t be matched by a M&amp;K</p>
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		<title>Comment on Looking Back: ESPN NFL 2K5 by NF</title>
		<link>http://quiksave.net/2008/05/20/looking-back-espn-nfl-2k5/#comment-1301</link>
		<dc:creator>NF</dc:creator>
		<pubDate>Mon, 29 Jun 2009 20:42:25 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/?p=356#comment-1301</guid>
		<description>ESPN NFL 2K5 was an instant classic.  I miss playing that at times.  Although, Madden still rocks.</description>
		<content:encoded><![CDATA[<p>ESPN NFL 2K5 was an instant classic.  I miss playing that at times.  Although, Madden still rocks.</p>
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	<item>
		<title>Comment on Space Invaders Extreme (psp) by Unbrick Psp</title>
		<link>http://quiksave.net/2008/08/23/space-invaders-extreme-psp/#comment-1294</link>
		<dc:creator>Unbrick Psp</dc:creator>
		<pubDate>Mon, 01 Jun 2009 06:43:08 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/?p=521#comment-1294</guid>
		<description>Finally after hunting so many rubishy blogs, I finally find the information I have been looking for, thanks!</description>
		<content:encoded><![CDATA[<p>Finally after hunting so many rubishy blogs, I finally find the information I have been looking for, thanks!</p>
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	<item>
		<title>Comment on Crisis Core: Final Fantasy VII by shub</title>
		<link>http://quiksave.net/2008/04/17/crisis-core-final-fantasy-iiv/#comment-1293</link>
		<dc:creator>shub</dc:creator>
		<pubDate>Thu, 21 May 2009 17:50:12 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/?p=275#comment-1293</guid>
		<description>isit good</description>
		<content:encoded><![CDATA[<p>isit good</p>
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		<title>Comment on FPS: Controller vs. Keyboard &#38; Mouse by sabre100</title>
		<link>http://quiksave.net/2008/03/15/fps-controller-vs-keyboard-mouse/#comment-1292</link>
		<dc:creator>sabre100</dc:creator>
		<pubDate>Sun, 19 Apr 2009 03:01:40 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/2008/03/15/fps-controller-vs-keyboard-mouse/#comment-1292</guid>
		<description>sak3r: You're right about Quake 3 Arena. I love that game, used to play it heaps. Even though I mostly play COD4 mp (up till recently) I still consider Q3A to be the FPS that determines the "fastest and deadliest gun in the West" No other game (no, not even the Unreal Tournament series or Counterstrike) comes close.</description>
		<content:encoded><![CDATA[<p>sak3r: You&#8217;re right about Quake 3 Arena. I love that game, used to play it heaps. Even though I mostly play COD4 mp (up till recently) I still consider Q3A to be the FPS that determines the &#8220;fastest and deadliest gun in the West&#8221; No other game (no, not even the Unreal Tournament series or Counterstrike) comes close.</p>
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		<title>Comment on FPS: Controller vs. Keyboard &#38; Mouse by sabre100</title>
		<link>http://quiksave.net/2008/03/15/fps-controller-vs-keyboard-mouse/#comment-1291</link>
		<dc:creator>sabre100</dc:creator>
		<pubDate>Sun, 19 Apr 2009 02:53:30 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/2008/03/15/fps-controller-vs-keyboard-mouse/#comment-1291</guid>
		<description>Sorry made a mistake. I don't have a console version for Crysis and Warhead, that was a typing mistake. Cheers.</description>
		<content:encoded><![CDATA[<p>Sorry made a mistake. I don&#8217;t have a console version for Crysis and Warhead, that was a typing mistake. Cheers.</p>
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		<title>Comment on FPS: Controller vs. Keyboard &#38; Mouse by sabre100</title>
		<link>http://quiksave.net/2008/03/15/fps-controller-vs-keyboard-mouse/#comment-1290</link>
		<dc:creator>sabre100</dc:creator>
		<pubDate>Sun, 19 Apr 2009 02:52:42 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/2008/03/15/fps-controller-vs-keyboard-mouse/#comment-1290</guid>
		<description>I don't think the PC versus console argument is about which is better, its more complex than that. Its more about which is better for which situation. I have both a PC setup and Xbox 360 and have the following games for both: COD4, Fear, GOW, Crysis, Crysis WH, NFS (Most Wanted and Carbon) and a few others. And I enjoy both versions of each game. Yes for sure, the keyboard/mouse wins the FPS battle because it allows for faster and more precise aiming. The console versions are enjoyable too but I find fast and accurate aiming is not as easy as with the mouse. And it has nothing to do with one device being better than the other. My FPS skills are quite average (experienced, not a noob but clans aren't beating down my door either) It has more to do with (where FPSs' are concerned) the mouse/keyboard seem a more natural extension of one's limbs. Fast and precise aiming and manoevring requires less effort. On the other hand I prefer car racing on the Xbox 360, the console seems to provide a better, more controllable driving experience. Another thing, while sniping enemy AI is an absolutely orgasmic experience on the PC--you play ALONE, no one else in the room or the house shares your wonderful experience unless you have a LAN. The Xbox 360 provides a better social gaming experience. You can play split-screen co-op with your partner, family members or friends. Not to mention its cheaper, you don't have to keep upgrading your video card (or various components, or the whole PC) every year (and yes its expensive) or worry about whether or not this or that new game is going to run on your PC.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t think the PC versus console argument is about which is better, its more complex than that. Its more about which is better for which situation. I have both a PC setup and Xbox 360 and have the following games for both: COD4, Fear, GOW, Crysis, Crysis WH, NFS (Most Wanted and Carbon) and a few others. And I enjoy both versions of each game. Yes for sure, the keyboard/mouse wins the FPS battle because it allows for faster and more precise aiming. The console versions are enjoyable too but I find fast and accurate aiming is not as easy as with the mouse. And it has nothing to do with one device being better than the other. My FPS skills are quite average (experienced, not a noob but clans aren&#8217;t beating down my door either) It has more to do with (where FPSs&#8217; are concerned) the mouse/keyboard seem a more natural extension of one&#8217;s limbs. Fast and precise aiming and manoevring requires less effort. On the other hand I prefer car racing on the Xbox 360, the console seems to provide a better, more controllable driving experience. Another thing, while sniping enemy AI is an absolutely orgasmic experience on the PC&#8211;you play ALONE, no one else in the room or the house shares your wonderful experience unless you have a LAN. The Xbox 360 provides a better social gaming experience. You can play split-screen co-op with your partner, family members or friends. Not to mention its cheaper, you don&#8217;t have to keep upgrading your video card (or various components, or the whole PC) every year (and yes its expensive) or worry about whether or not this or that new game is going to run on your PC.</p>
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		<title>Comment on BARACK evolved into PRESIDENT by Marco</title>
		<link>http://quiksave.net/2008/03/11/barack-evolved-into-president/#comment-1289</link>
		<dc:creator>Marco</dc:creator>
		<pubDate>Thu, 16 Apr 2009 05:52:30 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/2008/03/11/barack-evolved-into-president/#comment-1289</guid>
		<description>I have it as my signature jn numerous forums.
HILARIOUS!</description>
		<content:encoded><![CDATA[<p>I have it as my signature jn numerous forums.<br />
HILARIOUS!</p>
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	<item>
		<title>Comment on Crisis Core: Final Fantasy VII by Zack Fair</title>
		<link>http://quiksave.net/2008/04/17/crisis-core-final-fantasy-iiv/#comment-1287</link>
		<dc:creator>Zack Fair</dc:creator>
		<pubDate>Tue, 10 Mar 2009 14:46:33 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/?p=275#comment-1287</guid>
		<description>Good...Love hearing good comments.Well written article</description>
		<content:encoded><![CDATA[<p>Good&#8230;Love hearing good comments.Well written article</p>
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	<item>
		<title>Comment on Mother 3 Fan Translation Finished! by AZAXD</title>
		<link>http://quiksave.net/2008/12/19/mother-3-fan-translation-finished/#comment-1284</link>
		<dc:creator>AZAXD</dc:creator>
		<pubDate>Sun, 01 Mar 2009 11:15:32 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/?p=552#comment-1284</guid>
		<description>Hey can you PLZ send me the rom - and maybe a link to the emulator that you use :D
THANKU!

email me at:   aaron-jc@hotmail.com</description>
		<content:encoded><![CDATA[<p>Hey can you PLZ send me the rom - and maybe a link to the emulator that you use <img src='http://quiksave.net/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /><br />
THANKU!</p>
<p>email me at:   <a href="mailto:aaron-jc@hotmail.com">aaron-jc@hotmail.com</a></p>
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		<title>Comment on Spore Creature Creator Trial by Diane</title>
		<link>http://quiksave.net/2008/06/18/sporedemo/#comment-1281</link>
		<dc:creator>Diane</dc:creator>
		<pubDate>Mon, 23 Feb 2009 02:20:36 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/?p=436#comment-1281</guid>
		<description>Hey, does anyone know where to got the demo version of Spore?</description>
		<content:encoded><![CDATA[<p>Hey, does anyone know where to got the demo version of Spore?</p>
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	<item>
		<title>Comment on FPS: Controller vs. Keyboard &#38; Mouse by sak3r</title>
		<link>http://quiksave.net/2008/03/15/fps-controller-vs-keyboard-mouse/#comment-1280</link>
		<dc:creator>sak3r</dc:creator>
		<pubDate>Fri, 20 Feb 2009 01:41:30 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/2008/03/15/fps-controller-vs-keyboard-mouse/#comment-1280</guid>
		<description>any recent fps like call of duty can be played with an xbox controller on windows. if some of you have any doubts that there is no comparison between a controller and a mouse/keyboard plug the controller to a pc and try it. even in a noob server you will get owned.

I recently got a ps3 and finnaly decided to buy an fps (resistance 2) i had tried them before on friend's consoles but reserved judgment until i had time to get used to it.

if that guy who keeps talking about quake remembers the patch in quake2 that gave us freeaim he would know it also took some time to get used to the mouse coming back from only keyboard.

my veredict, the move from keyboard to keyboard/mouse took time but proved to be better in every way
keyboard/mouse to controller.

well it's the only way to play some of the best story driven fps being made lately, and i can trade accuracy and speed for the confort of playing in a couch instead of hunched behind a desk all night long,

still no console game will ever get you the adrenaline rush you get from an 1on1 in quake3 with headphones roaming the map and keeping an eye on the timer for the next red armor spawn railgunning someone behind you mid air and still air strafe to the nearest platform..</description>
		<content:encoded><![CDATA[<p>any recent fps like call of duty can be played with an xbox controller on windows. if some of you have any doubts that there is no comparison between a controller and a mouse/keyboard plug the controller to a pc and try it. even in a noob server you will get owned.</p>
<p>I recently got a ps3 and finnaly decided to buy an fps (resistance 2) i had tried them before on friend&#8217;s consoles but reserved judgment until i had time to get used to it.</p>
<p>if that guy who keeps talking about quake remembers the patch in quake2 that gave us freeaim he would know it also took some time to get used to the mouse coming back from only keyboard.</p>
<p>my veredict, the move from keyboard to keyboard/mouse took time but proved to be better in every way<br />
keyboard/mouse to controller.</p>
<p>well it&#8217;s the only way to play some of the best story driven fps being made lately, and i can trade accuracy and speed for the confort of playing in a couch instead of hunched behind a desk all night long,</p>
<p>still no console game will ever get you the adrenaline rush you get from an 1on1 in quake3 with headphones roaming the map and keeping an eye on the timer for the next red armor spawn railgunning someone behind you mid air and still air strafe to the nearest platform..</p>
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		<title>Comment on FPS: Controller vs. Keyboard &#38; Mouse by aardvark</title>
		<link>http://quiksave.net/2008/03/15/fps-controller-vs-keyboard-mouse/#comment-1279</link>
		<dc:creator>aardvark</dc:creator>
		<pubDate>Sat, 10 Jan 2009 07:07:25 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/2008/03/15/fps-controller-vs-keyboard-mouse/#comment-1279</guid>
		<description>zomg...  great wall of text attack!

Sorry for the above :D</description>
		<content:encoded><![CDATA[<p>zomg&#8230;  great wall of text attack!</p>
<p>Sorry for the above <img src='http://quiksave.net/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /></p>
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		<title>Comment on FPS: Controller vs. Keyboard &#38; Mouse by aardvark</title>
		<link>http://quiksave.net/2008/03/15/fps-controller-vs-keyboard-mouse/#comment-1278</link>
		<dc:creator>aardvark</dc:creator>
		<pubDate>Sat, 10 Jan 2009 07:06:41 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/2008/03/15/fps-controller-vs-keyboard-mouse/#comment-1278</guid>
		<description>"The game certainly hasnt been dumbed down to accomodate for the controller, its very challenging.
Sure you might sacrifice a very very very small amount of accuracy and aiming time"

The very small amount lost is due to consoles having auto-aim.
Lose the auto-aim and use a controller and you wont hit with anything that requires any persicion, atleast in a meaningful amount of time.
(okay, haven't played the game, so if it doesn't have -any- auto-aim, then "very challenging" would be "cakewalk" on a mouse)

Lots of people get hung out on keyboards when talking "mouse &#38; keyboard vs controller" which is not the point, Mouse is the part that makes the combo superior.

While in UT for example a gamepad user might be good enough in a rocket arena match even if he didn't have auto aim, speed and accuracy of a mouse would smoke him in an insta-gib match.

Another trick you can't do with a controller is running in a corridor with someone behind you, jump, turn 180, throw a grenade/rocket/whatever, turn 180, hit the ground and keep running without missing a step.
Best i've managed (or seen) so far on a console game is: jump, do ~130, run into wall, get fragged.

Controllers are okay for fps, but they need auto-aim to balance for the inherent issues with aiming to be comparable with mouse, and then you're not the one doing the aiming and can't exactly boast about how accurate you are.  (Not to mention you're still dealing with the issue of turning speed)

To summarize:  You wanna play with auto-aim and you don't worry about turning fast, controllers or mouse will work just fine.  If you want to play without auto-aim, with the players doing the aiming instead of the software (and i'm talking -no- auto-aim, not the "almost not auto-aim" that some games have on the hardest settings where you need to aim atleast over the shoulder to hit the head(instead of the ballpark like with easy modes)), you'll need a mouse to be competitive. (even trackball users admit that mouse is more accurate, though tb is better for looking around)

P.S. Note that i didn't talk about keyboards, what you have in the other hand is less relevant imho (keyboard vs controller is pretty even, for fps atleast), hell, a mouse + controller combo might be the best setup, except that i don't think there are all that many controllers with several buttons on the left side.. well, atleast it could work for the lefties :)

P.P.S.  Just realized an easier way to make my point...   Would you play an FPS on a keyboard, without a mouse?  Ofc not, that's too 10 years ago.  So why would you do it with a controller? (unless you have to 'cos the game isn't out on pc)  And before you say it, the analog sticks vs buttons isn't the savior, you still hit the limit that you can only turn as fast as the game lets you, vs the mouse you can do a 720 degree turn in 0.5s if you damn well feel like it :P

PPPS. One more for the road, I personally don't have a problem playing fps with a controller(anymore), as long as there's some auto-aim sweetness, and i'm playing the solo campaign, not aiming in the general direction of other players and pulling the trigger doing headshots,</description>
		<content:encoded><![CDATA[<p>&#8220;The game certainly hasnt been dumbed down to accomodate for the controller, its very challenging.<br />
Sure you might sacrifice a very very very small amount of accuracy and aiming time&#8221;</p>
<p>The very small amount lost is due to consoles having auto-aim.<br />
Lose the auto-aim and use a controller and you wont hit with anything that requires any persicion, atleast in a meaningful amount of time.<br />
(okay, haven&#8217;t played the game, so if it doesn&#8217;t have -any- auto-aim, then &#8220;very challenging&#8221; would be &#8220;cakewalk&#8221; on a mouse)</p>
<p>Lots of people get hung out on keyboards when talking &#8220;mouse &amp; keyboard vs controller&#8221; which is not the point, Mouse is the part that makes the combo superior.</p>
<p>While in UT for example a gamepad user might be good enough in a rocket arena match even if he didn&#8217;t have auto aim, speed and accuracy of a mouse would smoke him in an insta-gib match.</p>
<p>Another trick you can&#8217;t do with a controller is running in a corridor with someone behind you, jump, turn 180, throw a grenade/rocket/whatever, turn 180, hit the ground and keep running without missing a step.<br />
Best i&#8217;ve managed (or seen) so far on a console game is: jump, do ~130, run into wall, get fragged.</p>
<p>Controllers are okay for fps, but they need auto-aim to balance for the inherent issues with aiming to be comparable with mouse, and then you&#8217;re not the one doing the aiming and can&#8217;t exactly boast about how accurate you are.  (Not to mention you&#8217;re still dealing with the issue of turning speed)</p>
<p>To summarize:  You wanna play with auto-aim and you don&#8217;t worry about turning fast, controllers or mouse will work just fine.  If you want to play without auto-aim, with the players doing the aiming instead of the software (and i&#8217;m talking -no- auto-aim, not the &#8220;almost not auto-aim&#8221; that some games have on the hardest settings where you need to aim atleast over the shoulder to hit the head(instead of the ballpark like with easy modes)), you&#8217;ll need a mouse to be competitive. (even trackball users admit that mouse is more accurate, though tb is better for looking around)</p>
<p>P.S. Note that i didn&#8217;t talk about keyboards, what you have in the other hand is less relevant imho (keyboard vs controller is pretty even, for fps atleast), hell, a mouse + controller combo might be the best setup, except that i don&#8217;t think there are all that many controllers with several buttons on the left side.. well, atleast it could work for the lefties <img src='http://quiksave.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>P.P.S.  Just realized an easier way to make my point&#8230;   Would you play an FPS on a keyboard, without a mouse?  Ofc not, that&#8217;s too 10 years ago.  So why would you do it with a controller? (unless you have to &#8216;cos the game isn&#8217;t out on pc)  And before you say it, the analog sticks vs buttons isn&#8217;t the savior, you still hit the limit that you can only turn as fast as the game lets you, vs the mouse you can do a 720 degree turn in 0.5s if you damn well feel like it <img src='http://quiksave.net/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
<p>PPPS. One more for the road, I personally don&#8217;t have a problem playing fps with a controller(anymore), as long as there&#8217;s some auto-aim sweetness, and i&#8217;m playing the solo campaign, not aiming in the general direction of other players and pulling the trigger doing headshots,</p>
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		<title>Comment on FPS: Controller vs. Keyboard &#38; Mouse by entrailsgalore</title>
		<link>http://quiksave.net/2008/03/15/fps-controller-vs-keyboard-mouse/#comment-1274</link>
		<dc:creator>entrailsgalore</dc:creator>
		<pubDate>Thu, 08 Jan 2009 04:53:22 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/2008/03/15/fps-controller-vs-keyboard-mouse/#comment-1274</guid>
		<description>Obviously in any game on any platform a n00b will be owned by a vet. But the issue isn't who will own who, but what is the superior input device for FPS games. With comfort, economy, price, looks all thrown out of the windows, which input device has the best reaction time, best accuracy and gives the player the best control in a FPS? In other words, if you take a pro player that plays Xbox and you take someone like Fatal1ty who is regarded as one of the best FPS gamers for PC, and they play say Quake 4 against each other. You setup an Xbox controller for the PC and configured it how it would be configured for an Xbox, you're telling me that the Xbox pro would wipe the floor with Fatal1ty, let alone keep up???  

Do a youtube search for Quake 3 gameplay for the PC, then show me an Xbox game that has AS FAST gameplay. Post a link of it.</description>
		<content:encoded><![CDATA[<p>Obviously in any game on any platform a n00b will be owned by a vet. But the issue isn&#8217;t who will own who, but what is the superior input device for FPS games. With comfort, economy, price, looks all thrown out of the windows, which input device has the best reaction time, best accuracy and gives the player the best control in a FPS? In other words, if you take a pro player that plays Xbox and you take someone like Fatal1ty who is regarded as one of the best FPS gamers for PC, and they play say Quake 4 against each other. You setup an Xbox controller for the PC and configured it how it would be configured for an Xbox, you&#8217;re telling me that the Xbox pro would wipe the floor with Fatal1ty, let alone keep up???  </p>
<p>Do a youtube search for Quake 3 gameplay for the PC, then show me an Xbox game that has AS FAST gameplay. Post a link of it.</p>
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		<title>Comment on BARACK evolved into PRESIDENT by Frank Tangerine</title>
		<link>http://quiksave.net/2008/03/11/barack-evolved-into-president/#comment-1272</link>
		<dc:creator>Frank Tangerine</dc:creator>
		<pubDate>Tue, 09 Dec 2008 01:55:11 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/2008/03/11/barack-evolved-into-president/#comment-1272</guid>
		<description>Wow. This is amazing, Truly amazing. How did you animate this? I want to make something like it for my history class, but I haven't the slightest idea how...</description>
		<content:encoded><![CDATA[<p>Wow. This is amazing, Truly amazing. How did you animate this? I want to make something like it for my history class, but I haven&#8217;t the slightest idea how&#8230;</p>
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		<title>Comment on FPS: Controller vs. Keyboard &#38; Mouse by thinsoldier</title>
		<link>http://quiksave.net/2008/03/15/fps-controller-vs-keyboard-mouse/#comment-1271</link>
		<dc:creator>thinsoldier</dc:creator>
		<pubDate>Tue, 18 Nov 2008 19:10:42 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/2008/03/15/fps-controller-vs-keyboard-mouse/#comment-1271</guid>
		<description>What fps games are there that actually allow cross platform play between the pc and console?
Even better, is there any console that lets you hook up a keyboard &#38; mouse? Why not?
Why aren't there any youtube videos of 2 people playing split screen against each other? 1 on gamepad the other with keyboard &#38; mouse.
All this talk is pointless.
Just find a game and console that lets you actually pit one control scheme against the other and record it for the world to see!

My money is on keyboard &#38; mouse if the game used is anything originally developed for the PC</description>
		<content:encoded><![CDATA[<p>What fps games are there that actually allow cross platform play between the pc and console?<br />
Even better, is there any console that lets you hook up a keyboard &amp; mouse? Why not?<br />
Why aren&#8217;t there any youtube videos of 2 people playing split screen against each other? 1 on gamepad the other with keyboard &amp; mouse.<br />
All this talk is pointless.<br />
Just find a game and console that lets you actually pit one control scheme against the other and record it for the world to see!</p>
<p>My money is on keyboard &amp; mouse if the game used is anything originally developed for the PC</p>
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		<title>Comment on BARACK evolved into PRESIDENT by Patrick</title>
		<link>http://quiksave.net/2008/03/11/barack-evolved-into-president/#comment-1263</link>
		<dc:creator>Patrick</dc:creator>
		<pubDate>Fri, 07 Nov 2008 17:14:16 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/2008/03/11/barack-evolved-into-president/#comment-1263</guid>
		<description>Hehehe.   I just found this the other day!   I think it's very clever indeed!</description>
		<content:encoded><![CDATA[<p>Hehehe.   I just found this the other day!   I think it&#8217;s very clever indeed!</p>
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		<title>Comment on FPS: Controller vs. Keyboard &#38; Mouse by Shane</title>
		<link>http://quiksave.net/2008/03/15/fps-controller-vs-keyboard-mouse/#comment-1258</link>
		<dc:creator>Shane</dc:creator>
		<pubDate>Tue, 28 Oct 2008 03:47:49 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/2008/03/15/fps-controller-vs-keyboard-mouse/#comment-1258</guid>
		<description>Ive played PC FPS games for over 10 years and recently got a PS3 and Battlefield Bad Company. I can honestly say after about 1 - 2 months of playing BFBC I prefer the controller setup anyday over keyboard mouse. The game certainly hasnt been dumbed down to accomodate for the controller, its very challenging.

Sure you might sacrifice a very very very small amount of accuracy and aiming time, but thats an excellent trade off for having all the controls mapped out intuitively on the one controller.

I would challenge any keyboard and mouse user to play BFBC for a month or 2 and tell me it isnt better.</description>
		<content:encoded><![CDATA[<p>Ive played PC FPS games for over 10 years and recently got a PS3 and Battlefield Bad Company. I can honestly say after about 1 - 2 months of playing BFBC I prefer the controller setup anyday over keyboard mouse. The game certainly hasnt been dumbed down to accomodate for the controller, its very challenging.</p>
<p>Sure you might sacrifice a very very very small amount of accuracy and aiming time, but thats an excellent trade off for having all the controls mapped out intuitively on the one controller.</p>
<p>I would challenge any keyboard and mouse user to play BFBC for a month or 2 and tell me it isnt better.</p>
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		<title>Comment on World of Warcraft achievements? WoW! by xbox360 games</title>
		<link>http://quiksave.net/2008/06/09/world-of-warcraft-achievements-wow/#comment-1255</link>
		<dc:creator>xbox360 games</dc:creator>
		<pubDate>Sun, 12 Oct 2008 17:30:33 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/?p=417#comment-1255</guid>
		<description>I bookmarked your blog, thanks for sharing this very interesting post</description>
		<content:encoded><![CDATA[<p>I bookmarked your blog, thanks for sharing this very interesting post</p>
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		<title>Comment on Q&#038;A with Hothead Games by Marri</title>
		<link>http://quiksave.net/2008/09/03/qa-with-hothead-games/#comment-1254</link>
		<dc:creator>Marri</dc:creator>
		<pubDate>Wed, 08 Oct 2008 19:48:41 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/?p=545#comment-1254</guid>
		<description>School happened to Quiksave, is what D:</description>
		<content:encoded><![CDATA[<p>School happened to Quiksave, is what D:</p>
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		<title>Comment on Q&#038;A with Hothead Games by Tom</title>
		<link>http://quiksave.net/2008/09/03/qa-with-hothead-games/#comment-1249</link>
		<dc:creator>Tom</dc:creator>
		<pubDate>Tue, 30 Sep 2008 16:10:43 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/?p=545#comment-1249</guid>
		<description>we'd like to, Tricky... this little engine's just lost its steam.
what happened to you, quiksave?</description>
		<content:encoded><![CDATA[<p>we&#8217;d like to, Tricky&#8230; this little engine&#8217;s just lost its steam.<br />
what happened to you, quiksave?</p>
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		<title>Comment on Q&#038;A with Hothead Games by Tricky-t</title>
		<link>http://quiksave.net/2008/09/03/qa-with-hothead-games/#comment-1248</link>
		<dc:creator>Tricky-t</dc:creator>
		<pubDate>Tue, 30 Sep 2008 01:43:42 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/?p=545#comment-1248</guid>
		<description>Someone should do a review/look at Mega Man 9 or Bomberman Blast. Well when someone gets time from school and fantasy football!</description>
		<content:encoded><![CDATA[<p>Someone should do a review/look at Mega Man 9 or Bomberman Blast. Well when someone gets time from school and fantasy football!</p>
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		<title>Comment on FPS: Controller vs. Keyboard &#38; Mouse by Tanner</title>
		<link>http://quiksave.net/2008/03/15/fps-controller-vs-keyboard-mouse/#comment-1231</link>
		<dc:creator>Tanner</dc:creator>
		<pubDate>Tue, 09 Sep 2008 21:08:37 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/2008/03/15/fps-controller-vs-keyboard-mouse/#comment-1231</guid>
		<description>When i play CS i feel like im playing a video game. Granted, its fun to have superhuman twitch speed and in terms of video games it does take more skill.  But on a console there is no cheating, and everyone is using the same controller, unless youre playing UTIII.  

I can see the point about having to push the stick in one direction, and having to cross over to the other direction to look the other way.  But if you calculated the time it takes, youre moving half an inch, a skilled player could do it in .25 seconds.  A pc gamer may do it in .10 seconds.  But aiming is aiming.  If youre locked on to a target with either a joystick or a mouse, youre going to get killed.

The whole point of having joysticks is the analog movement and analog aiming.  Its slower, so that means its easier to fine point aiming for slower movements as with a sniper rifle.  I also hate having to use the keyboard.  Youll never need that many hotkeys.  You may argue that the mouse is better, but the keyboard part is way less intuitive. 

I admit i am biased, ive never played much PC FPS'.   Ive probably played less than 10 hours of counter strike, since ive recently switched from a pc to a mac.  Ive always been a console gamer since doom for SNES and goldeneye for N64.  I honestly dont see why you would not play a console FPS.  It is way easier to learn than a keyboard.  I have a friend who has waited to play call of duty 4 for PC rather than play it on his PS3.  The game is still fun.  Never refuse to play a game, especially if its exclusive, because its not on a PC.   You only need to look at the success of Halo to see that console games are here to stay.  I just hope CoD4 becomes the dominant FPS on all platforms, it probably already is.  c'mon, no aiming for counter strike?</description>
		<content:encoded><![CDATA[<p>When i play CS i feel like im playing a video game. Granted, its fun to have superhuman twitch speed and in terms of video games it does take more skill.  But on a console there is no cheating, and everyone is using the same controller, unless youre playing UTIII.  </p>
<p>I can see the point about having to push the stick in one direction, and having to cross over to the other direction to look the other way.  But if you calculated the time it takes, youre moving half an inch, a skilled player could do it in .25 seconds.  A pc gamer may do it in .10 seconds.  But aiming is aiming.  If youre locked on to a target with either a joystick or a mouse, youre going to get killed.</p>
<p>The whole point of having joysticks is the analog movement and analog aiming.  Its slower, so that means its easier to fine point aiming for slower movements as with a sniper rifle.  I also hate having to use the keyboard.  Youll never need that many hotkeys.  You may argue that the mouse is better, but the keyboard part is way less intuitive. </p>
<p>I admit i am biased, ive never played much PC FPS&#8217;.   Ive probably played less than 10 hours of counter strike, since ive recently switched from a pc to a mac.  Ive always been a console gamer since doom for SNES and goldeneye for N64.  I honestly dont see why you would not play a console FPS.  It is way easier to learn than a keyboard.  I have a friend who has waited to play call of duty 4 for PC rather than play it on his PS3.  The game is still fun.  Never refuse to play a game, especially if its exclusive, because its not on a PC.   You only need to look at the success of Halo to see that console games are here to stay.  I just hope CoD4 becomes the dominant FPS on all platforms, it probably already is.  c&#8217;mon, no aiming for counter strike?</p>
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		<title>Comment on Quiksave Podcast: Episode 24 by Travis Yoder</title>
		<link>http://quiksave.net/2008/08/27/quiksave-podcast-episode-24/#comment-1229</link>
		<dc:creator>Travis Yoder</dc:creator>
		<pubDate>Mon, 08 Sep 2008 05:29:22 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/?p=528#comment-1229</guid>
		<description>Dang. I wish I would've known about quiksave before PAX. You can't beat a free blow job.</description>
		<content:encoded><![CDATA[<p>Dang. I wish I would&#8217;ve known about quiksave before PAX. You can&#8217;t beat a free blow job.</p>
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		<title>Comment on Spore Creature Creator Trial by Quiksave - PAX: SPORE Demo</title>
		<link>http://quiksave.net/2008/06/18/sporedemo/#comment-1228</link>
		<dc:creator>Quiksave - PAX: SPORE Demo</dc:creator>
		<pubDate>Sat, 06 Sep 2008 20:49:26 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/?p=436#comment-1228</guid>
		<description>[...] have with this game. As Matt pointed out in awe, over 3 million creatures have been made with the SPORE creature creation trial already. Just imagine what content will be unleashed with the vehicle and building editors on top [...]</description>
		<content:encoded><![CDATA[<p>[...] have with this game. As Matt pointed out in awe, over 3 million creatures have been made with the SPORE creature creation trial already. Just imagine what content will be unleashed with the vehicle and building editors on top [...]</p>
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		<title>Comment on Xbox Price Cuts Aplenty by Karissa</title>
		<link>http://quiksave.net/2008/09/04/xbox-price-cuts-aplenty/#comment-1227</link>
		<dc:creator>Karissa</dc:creator>
		<pubDate>Sat, 06 Sep 2008 06:12:30 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/?p=549#comment-1227</guid>
		<description>OH Snap!!!!</description>
		<content:encoded><![CDATA[<p>OH Snap!!!!</p>
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		<title>Comment on Penny Arcade Adventures: OTRSPOD by Marri</title>
		<link>http://quiksave.net/2008/06/16/penny-arcade-adventures-otrspod/#comment-1212</link>
		<dc:creator>Marri</dc:creator>
		<pubDate>Wed, 03 Sep 2008 03:17:12 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/?p=432#comment-1212</guid>
		<description>I can't believe I forgot to comment on this. God, I LOVED the prose in this game.</description>
		<content:encoded><![CDATA[<p>I can&#8217;t believe I forgot to comment on this. God, I LOVED the prose in this game.</p>
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		<title>Comment on PAX: Hands On with Fable II by Ben</title>
		<link>http://quiksave.net/2008/09/02/hands_on_fable_2/#comment-1211</link>
		<dc:creator>Ben</dc:creator>
		<pubDate>Wed, 03 Sep 2008 02:59:58 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/?p=541#comment-1211</guid>
		<description>This game has been on my must buy list for quite awhile. With the original Fable, I wasn't exposed to the hype and was able to enjoy the game for what it was rather than focus on what was left out that Molyneux had promised. That being said, I have to avoid as much as possible any hype surrounding Fable II so I can focus on the experience by itself.

Co-op?</description>
		<content:encoded><![CDATA[<p>This game has been on my must buy list for quite awhile. With the original Fable, I wasn&#8217;t exposed to the hype and was able to enjoy the game for what it was rather than focus on what was left out that Molyneux had promised. That being said, I have to avoid as much as possible any hype surrounding Fable II so I can focus on the experience by itself.</p>
<p>Co-op?</p>
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		<title>Comment on FPS: Controller vs. Keyboard &#38; Mouse by Ivo</title>
		<link>http://quiksave.net/2008/03/15/fps-controller-vs-keyboard-mouse/#comment-1210</link>
		<dc:creator>Ivo</dc:creator>
		<pubDate>Wed, 03 Sep 2008 01:32:27 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/2008/03/15/fps-controller-vs-keyboard-mouse/#comment-1210</guid>
		<description>It's stupid to even compare a controller to keyboard/mouse combo in FPS games.. It's impossible with a controller to aim so perfect as with a mouse..</description>
		<content:encoded><![CDATA[<p>It&#8217;s stupid to even compare a controller to keyboard/mouse combo in FPS games.. It&#8217;s impossible with a controller to aim so perfect as with a mouse..</p>
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		<title>Comment on Hands on With Dead Space by Marri</title>
		<link>http://quiksave.net/2008/09/01/hands-on-with-dead-space/#comment-1209</link>
		<dc:creator>Marri</dc:creator>
		<pubDate>Tue, 02 Sep 2008 18:43:55 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/?p=537#comment-1209</guid>
		<description>That comic was fantastic, though not the best thing to read while one is a little seasick. 

Getting Ian Milham to sign the Dead Space artbook was a definite perk of the show for me. (Though I wish I'd been less shy and had peppered the poor man with questions.) Looking forward to this game something fierce.</description>
		<content:encoded><![CDATA[<p>That comic was fantastic, though not the best thing to read while one is a little seasick. </p>
<p>Getting Ian Milham to sign the Dead Space artbook was a definite perk of the show for me. (Though I wish I&#8217;d been less shy and had peppered the poor man with questions.) Looking forward to this game something fierce.</p>
]]></content:encoded>
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	<item>
		<title>Comment on Hands on With Dead Space by Dave the Brave</title>
		<link>http://quiksave.net/2008/09/01/hands-on-with-dead-space/#comment-1203</link>
		<dc:creator>Dave the Brave</dc:creator>
		<pubDate>Tue, 02 Sep 2008 03:15:56 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/?p=537#comment-1203</guid>
		<description>God I hate you. In a way that gives me tinglies in my pants area. 

I CAN'T WAIT FOR OCTOBER.</description>
		<content:encoded><![CDATA[<p>God I hate you. In a way that gives me tinglies in my pants area. </p>
<p>I CAN&#8217;T WAIT FOR OCTOBER.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on PAX: Saturday by Dave the Brave</title>
		<link>http://quiksave.net/2008/08/31/pax-saturday/#comment-1202</link>
		<dc:creator>Dave the Brave</dc:creator>
		<pubDate>Tue, 02 Sep 2008 02:55:13 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/?p=535#comment-1202</guid>
		<description>I am going next year. No question.</description>
		<content:encoded><![CDATA[<p>I am going next year. No question.</p>
]]></content:encoded>
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	<item>
		<title>Comment on PAX: Thursday by Marri</title>
		<link>http://quiksave.net/2008/08/28/pax-thursday/#comment-1195</link>
		<dc:creator>Marri</dc:creator>
		<pubDate>Sun, 31 Aug 2008 00:25:58 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/?p=529#comment-1195</guid>
		<description>Thanks for stopping by the blog, Con! It was great meeting you.</description>
		<content:encoded><![CDATA[<p>Thanks for stopping by the blog, Con! It was great meeting you.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on PAX: Friday by Marri</title>
		<link>http://quiksave.net/2008/08/30/pax-day-one-glanceback/#comment-1194</link>
		<dc:creator>Marri</dc:creator>
		<pubDate>Sun, 31 Aug 2008 00:25:10 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/?p=532#comment-1194</guid>
		<description>Dave the Brave, exactly.</description>
		<content:encoded><![CDATA[<p>Dave the Brave, exactly.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on PAX: Friday by Dave the Brave</title>
		<link>http://quiksave.net/2008/08/30/pax-day-one-glanceback/#comment-1193</link>
		<dc:creator>Dave the Brave</dc:creator>
		<pubDate>Sat, 30 Aug 2008 20:21:18 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/?p=532#comment-1193</guid>
		<description>So, wait, this is an orgy you're describing, right? Cherry popping, plunging, rapid, hearty, fertile soil, lust and dense humidity?</description>
		<content:encoded><![CDATA[<p>So, wait, this is an orgy you&#8217;re describing, right? Cherry popping, plunging, rapid, hearty, fertile soil, lust and dense humidity?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on PAX: Thursday by conartistic</title>
		<link>http://quiksave.net/2008/08/28/pax-thursday/#comment-1192</link>
		<dc:creator>conartistic</dc:creator>
		<pubDate>Sat, 30 Aug 2008 20:15:13 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/?p=529#comment-1192</guid>
		<description>it's kewl meeting gamertag:emlynn... you guys need any support,let me know!

conartistic at xbapodcast.com</description>
		<content:encoded><![CDATA[<p>it&#8217;s kewl meeting gamertag:emlynn&#8230; you guys need any support,let me know!</p>
<p>conartistic at xbapodcast.com</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Quiksave Podcast: Episode 24 by Tricky-t</title>
		<link>http://quiksave.net/2008/08/27/quiksave-podcast-episode-24/#comment-1191</link>
		<dc:creator>Tricky-t</dc:creator>
		<pubDate>Thu, 28 Aug 2008 20:21:09 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/?p=528#comment-1191</guid>
		<description>I'm going now, just for free head from Simon...</description>
		<content:encoded><![CDATA[<p>I&#8217;m going now, just for free head from Simon&#8230;</p>
]]></content:encoded>
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	<item>
		<title>Comment on MK vs. DC: Joker&#8217;s Awesome Fatality by Dan</title>
		<link>http://quiksave.net/2008/08/23/mk-vs-dc-jokers-awesome-fatality/#comment-1190</link>
		<dc:creator>Dan</dc:creator>
		<pubDate>Thu, 28 Aug 2008 16:10:14 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/?p=524#comment-1190</guid>
		<description>Wow. He took out a gun, and ended her life with it. Why bother fighting at all if you're just gonna cap the  bitch after she's to weak to defend herself anyway?</description>
		<content:encoded><![CDATA[<p>Wow. He took out a gun, and ended her life with it. Why bother fighting at all if you&#8217;re just gonna cap the  bitch after she&#8217;s to weak to defend herself anyway?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Force Unleashed Demo Impressions by Marri</title>
		<link>http://quiksave.net/2008/08/21/force-unleashed-demo-impressions/#comment-1188</link>
		<dc:creator>Marri</dc:creator>
		<pubDate>Wed, 27 Aug 2008 20:36:11 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/?p=509#comment-1188</guid>
		<description>This game demo made my veins SING with the Force.</description>
		<content:encoded><![CDATA[<p>This game demo made my veins SING with the Force.</p>
]]></content:encoded>
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		<title>Comment on Force Unleashed Demo Impressions by Ben</title>
		<link>http://quiksave.net/2008/08/21/force-unleashed-demo-impressions/#comment-1187</link>
		<dc:creator>Ben</dc:creator>
		<pubDate>Mon, 25 Aug 2008 04:29:06 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/?p=509#comment-1187</guid>
		<description>This demo....changed me</description>
		<content:encoded><![CDATA[<p>This demo&#8230;.changed me</p>
]]></content:encoded>
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	<item>
		<title>Comment on Killzone 2 to get Co-op Patch, Bots After Launch by Dave the Brave</title>
		<link>http://quiksave.net/2008/08/22/killzone-2-to-get-co-op-patch-bots-after-launch/#comment-1186</link>
		<dc:creator>Dave the Brave</dc:creator>
		<pubDate>Sat, 23 Aug 2008 17:05:12 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/?p=517#comment-1186</guid>
		<description>Waitwaitwait...BOTS?! 

I CAME!</description>
		<content:encoded><![CDATA[<p>Waitwaitwait&#8230;BOTS?! </p>
<p>I CAME!</p>
]]></content:encoded>
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	<item>
		<title>Comment on FPS: Controller vs. Keyboard &#38; Mouse by Tom</title>
		<link>http://quiksave.net/2008/03/15/fps-controller-vs-keyboard-mouse/#comment-1181</link>
		<dc:creator>Tom</dc:creator>
		<pubDate>Fri, 22 Aug 2008 17:14:57 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/2008/03/15/fps-controller-vs-keyboard-mouse/#comment-1181</guid>
		<description>@zinya:
well... something like that. not so much easier as different by necessity of the control layout. they deemed it necessary to have the game pause in the console version and not in the pc version. or, with bioshock specifically, the pc version released much after the console version and had lots of different little fixes, so this one quirk may have just been a conscious decision to make the gameplay more fluid. they no longer had the option to fix it on console, but they wanted to make the newest bioshock experience as immersive and complete as possible.</description>
		<content:encoded><![CDATA[<p>@zinya:<br />
well&#8230; something like that. not so much easier as different by necessity of the control layout. they deemed it necessary to have the game pause in the console version and not in the pc version. or, with bioshock specifically, the pc version released much after the console version and had lots of different little fixes, so this one quirk may have just been a conscious decision to make the gameplay more fluid. they no longer had the option to fix it on console, but they wanted to make the newest bioshock experience as immersive and complete as possible.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on FPS: Controller vs. Keyboard &#38; Mouse by zinya</title>
		<link>http://quiksave.net/2008/03/15/fps-controller-vs-keyboard-mouse/#comment-1180</link>
		<dc:creator>zinya</dc:creator>
		<pubDate>Fri, 22 Aug 2008 09:06:22 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/2008/03/15/fps-controller-vs-keyboard-mouse/#comment-1180</guid>
		<description>@Tom
So what you're basically saying is console FPSs are made easier than PC FPSs because a control pad sucks so much? I'd have to agree on that point; Take Bioshock as an example, On the PC then you change plasmids the game continues (including all big daddys about to rape you) on the XBOX version, THE GAME FREAKING PAUSES, Why would they program it that way? I guess they have no faith in the console FPS players, TBH I don't have any either. Still want to see someone try Q3 DeFRaG with a joypad.</description>
		<content:encoded><![CDATA[<p>@Tom<br />
So what you&#8217;re basically saying is console FPSs are made easier than PC FPSs because a control pad sucks so much? I&#8217;d have to agree on that point; Take Bioshock as an example, On the PC then you change plasmids the game continues (including all big daddys about to rape you) on the XBOX version, THE GAME FREAKING PAUSES, Why would they program it that way? I guess they have no faith in the console FPS players, TBH I don&#8217;t have any either. Still want to see someone try Q3 DeFRaG with a joypad.</p>
]]></content:encoded>
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		<title>Comment on E3 Predictions! by Rachel</title>
		<link>http://quiksave.net/2008/07/13/e3-predictions/#comment-1170</link>
		<dc:creator>Rachel</dc:creator>
		<pubDate>Sun, 03 Aug 2008 19:35:54 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/?p=470#comment-1170</guid>
		<description>Here it is Tom.

http://www.noob.us/humor/the-office-japanese-version/

:D</description>
		<content:encoded><![CDATA[<p>Here it is Tom.</p>
<p><a href="http://www.noob.us/humor/the-office-japanese-version/" rel="nofollow">http://www.noob.us/humor/the-office-japanese-version/</a></p>
<p> <img src='http://quiksave.net/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /></p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Quiksave Podcast: Episode 18 by Quiksave - Too Human Goes Gold; Demo Was Popular</title>
		<link>http://quiksave.net/2008/07/17/quiksave-podcast-episode-18-e3-08/#comment-1164</link>
		<dc:creator>Quiksave - Too Human Goes Gold; Demo Was Popular</dc:creator>
		<pubDate>Fri, 01 Aug 2008 06:29:07 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/?p=484#comment-1164</guid>
		<description>[...] 19th release, has gone gold, and is completely complete. This is good news, to those who played and liked the demo, with the former group being the vast majority according to [...]</description>
		<content:encoded><![CDATA[<p>[...] 19th release, has gone gold, and is completely complete. This is good news, to those who played and liked the demo, with the former group being the vast majority according to [...]</p>
]]></content:encoded>
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		<title>Comment on Help Earthbound Land on Virtual Console by retro hippie</title>
		<link>http://quiksave.net/2008/07/07/help-earthbound-land-on-virtual-console/#comment-1162</link>
		<dc:creator>retro hippie</dc:creator>
		<pubDate>Thu, 31 Jul 2008 00:25:14 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/?p=455#comment-1162</guid>
		<description>NOA is the #1 sadist of the month!</description>
		<content:encoded><![CDATA[<p>NOA is the #1 sadist of the month!</p>
]]></content:encoded>
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	<item>
		<title>Comment on QuikRamble: July 30th by Tom</title>
		<link>http://quiksave.net/2008/07/29/quikramble-july-30th/#comment-1161</link>
		<dc:creator>Tom</dc:creator>
		<pubDate>Wed, 30 Jul 2008 20:48:02 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/?p=496#comment-1161</guid>
		<description>/super/ gorgeous genitals.</description>
		<content:encoded><![CDATA[<p>/super/ gorgeous genitals.</p>
]]></content:encoded>
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	<item>
		<title>Comment on Joker (and others) to Grace Midway&#8217;s MK vs. DC by Simon</title>
		<link>http://quiksave.net/2008/07/25/joker-and-others-to-grace-midways-mk-vs-dc/#comment-1152</link>
		<dc:creator>Simon</dc:creator>
		<pubDate>Sun, 27 Jul 2008 17:28:34 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/?p=492#comment-1152</guid>
		<description>I'll be interested to see how the joker reacts to the furious head-punches of Jax</description>
		<content:encoded><![CDATA[<p>I&#8217;ll be interested to see how the joker reacts to the furious head-punches of Jax</p>
]]></content:encoded>
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		<title>Comment on PixelJunk Eden Demo Today! by Tom</title>
		<link>http://quiksave.net/2008/07/24/pixeljunk-eden-demo-today/#comment-1148</link>
		<dc:creator>Tom</dc:creator>
		<pubDate>Fri, 25 Jul 2008 17:11:55 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/?p=488#comment-1148</guid>
		<description>holy crap, the demo is so addictive, and the game is as fun, unique and gorgeous as i'd hoped it'd be. you can even do the 3-player coop in the demo! THIS GAME IS A BUY!</description>
		<content:encoded><![CDATA[<p>holy crap, the demo is so addictive, and the game is as fun, unique and gorgeous as i&#8217;d hoped it&#8217;d be. you can even do the 3-player coop in the demo! THIS GAME IS A BUY!</p>
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		<title>Comment on E3 Predictions! by trench</title>
		<link>http://quiksave.net/2008/07/13/e3-predictions/#comment-1147</link>
		<dc:creator>trench</dc:creator>
		<pubDate>Thu, 24 Jul 2008 09:50:31 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/?p=470#comment-1147</guid>
		<description>I read on gamer pro just recently about Microsoft confirming that Bungie is feverishly working on a new Halo game that didn't involve Halo Wars or Halo Chronicles.</description>
		<content:encoded><![CDATA[<p>I read on gamer pro just recently about Microsoft confirming that Bungie is feverishly working on a new Halo game that didn&#8217;t involve Halo Wars or Halo Chronicles.</p>
]]></content:encoded>
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		<title>Comment on Madden 09: Running to the Shelves by David</title>
		<link>http://quiksave.net/2008/07/22/madden-09-running-to-the-shelves/#comment-1145</link>
		<dc:creator>David</dc:creator>
		<pubDate>Thu, 24 Jul 2008 05:43:01 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/?p=487#comment-1145</guid>
		<description>A lot of players are below 80, but I only went over the important guys.  No one wants to hear about Tatum Bell's 75, or Marcus Thomas's 73.  As for the ratings?  I dunno, I guess you can think of it like a percentage.  99 is very good (I think there is only a very occasional 100) and 60 is pretty bad.</description>
		<content:encoded><![CDATA[<p>A lot of players are below 80, but I only went over the important guys.  No one wants to hear about Tatum Bell&#8217;s 75, or Marcus Thomas&#8217;s 73.  As for the ratings?  I dunno, I guess you can think of it like a percentage.  99 is very good (I think there is only a very occasional 100) and 60 is pretty bad.</p>
]]></content:encoded>
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		<title>Comment on Madden 09: Running to the Shelves by Tricky T</title>
		<link>http://quiksave.net/2008/07/22/madden-09-running-to-the-shelves/#comment-1144</link>
		<dc:creator>Tricky T</dc:creator>
		<pubDate>Thu, 24 Jul 2008 04:20:17 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/?p=487#comment-1144</guid>
		<description>Just wondering, why use a 1-100 rating if no player dips below 80? Couldn't they use a 1-10 rating? Makes sense to me. Anyways, totally agree with your thoughts on some of the high ratings for some of those RBs. Too bad Justin Gatlin didn't make the NFL, just for Madden fun. He would have a 100+ speed rating. You could rip circles around everyone, but never catch a ball because his catching would be at like 20...</description>
		<content:encoded><![CDATA[<p>Just wondering, why use a 1-100 rating if no player dips below 80? Couldn&#8217;t they use a 1-10 rating? Makes sense to me. Anyways, totally agree with your thoughts on some of the high ratings for some of those RBs. Too bad Justin Gatlin didn&#8217;t make the NFL, just for Madden fun. He would have a 100+ speed rating. You could rip circles around everyone, but never catch a ball because his catching would be at like 20&#8230;</p>
]]></content:encoded>
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		<title>Comment on Madden 09: Running to the Shelves by Ben</title>
		<link>http://quiksave.net/2008/07/22/madden-09-running-to-the-shelves/#comment-1142</link>
		<dc:creator>Ben</dc:creator>
		<pubDate>Wed, 23 Jul 2008 03:46:58 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/?p=487#comment-1142</guid>
		<description>The Edge getting a 92? I definitely have to agree with you on that rating being extremely bloated. Personally I would put him at highest an 86-88. Willie Parker, while only managing 2 TD's rating is still accurate I would say, his overall is high, but I'm sure his goaline (toughness) rating would not be as high, we have to remember that he is NOT Jerome Bettis.</description>
		<content:encoded><![CDATA[<p>The Edge getting a 92? I definitely have to agree with you on that rating being extremely bloated. Personally I would put him at highest an 86-88. Willie Parker, while only managing 2 TD&#8217;s rating is still accurate I would say, his overall is high, but I&#8217;m sure his goaline (toughness) rating would not be as high, we have to remember that he is NOT Jerome Bettis.</p>
]]></content:encoded>
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	<item>
		<title>Comment on Quiksave Podcast: Episode 18 by Luke</title>
		<link>http://quiksave.net/2008/07/17/quiksave-podcast-episode-18-e3-08/#comment-1120</link>
		<dc:creator>Luke</dc:creator>
		<pubDate>Fri, 18 Jul 2008 10:42:51 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/?p=484#comment-1120</guid>
		<description>and large gorillas just copied humans....</description>
		<content:encoded><![CDATA[<p>and large gorillas just copied humans&#8230;.</p>
]]></content:encoded>
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	<item>
		<title>Comment on Quiksave Podcast: Episode 18 by Tom</title>
		<link>http://quiksave.net/2008/07/17/quiksave-podcast-episode-18-e3-08/#comment-1119</link>
		<dc:creator>Tom</dc:creator>
		<pubDate>Fri, 18 Jul 2008 10:41:35 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/?p=484#comment-1119</guid>
		<description>and cloverfield copied godzilla, and godzilla copied king kong, and king kong copied large gorillas.</description>
		<content:encoded><![CDATA[<p>and cloverfield copied godzilla, and godzilla copied king kong, and king kong copied large gorillas.</p>
]]></content:encoded>
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	<item>
		<title>Comment on Quiksave Podcast: Episode 18 by Tricky T</title>
		<link>http://quiksave.net/2008/07/17/quiksave-podcast-episode-18-e3-08/#comment-1116</link>
		<dc:creator>Tricky T</dc:creator>
		<pubDate>Fri, 18 Jul 2008 07:13:03 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/?p=484#comment-1116</guid>
		<description>I agree with Ben, that scene from Resistance 2 was totally copied from Cloverfield!
Did anyone else see the video for this 3rd party Wii game that looked kind of like the movie The Grudge? It looked interesting actually.</description>
		<content:encoded><![CDATA[<p>I agree with Ben, that scene from Resistance 2 was totally copied from Cloverfield!<br />
Did anyone else see the video for this 3rd party Wii game that looked kind of like the movie The Grudge? It looked interesting actually.</p>
]]></content:encoded>
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		<title>Comment on Rock Band 2 Streaking through E3 by Tricky T</title>
		<link>http://quiksave.net/2008/07/14/rock-band-2-streaking-through-e3/#comment-1115</link>
		<dc:creator>Tricky T</dc:creator>
		<pubDate>Fri, 18 Jul 2008 06:13:31 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/?p=472#comment-1115</guid>
		<description>"Chinese Democracy is coming out soon?" I've been saying that since 96...In fact, I don't even listen to Guns anymore.</description>
		<content:encoded><![CDATA[<p>&#8220;Chinese Democracy is coming out soon?&#8221; I&#8217;ve been saying that since 96&#8230;In fact, I don&#8217;t even listen to Guns anymore.</p>
]]></content:encoded>
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	<item>
		<title>Comment on Riccitiello Makes Dreams Come True by David</title>
		<link>http://quiksave.net/2008/07/17/riccitiello-makes-dreams-come-true/#comment-1113</link>
		<dc:creator>David</dc:creator>
		<pubDate>Thu, 17 Jul 2008 20:43:02 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/?p=481#comment-1113</guid>
		<description>I'm actually kind of sad that the KOTOR franchise is taking a stab at the whole MMO thing.  I really wanted another RPG like the first 2.  I wouldn't have cared if they had used the same engine and everything, I just want KOTOR 3!</description>
		<content:encoded><![CDATA[<p>I&#8217;m actually kind of sad that the KOTOR franchise is taking a stab at the whole MMO thing.  I really wanted another RPG like the first 2.  I wouldn&#8217;t have cared if they had used the same engine and everything, I just want KOTOR 3!</p>
]]></content:encoded>
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		<title>Comment on Wii Sports Resort Announced!! by Tricky T</title>
		<link>http://quiksave.net/2008/07/15/wii-sports-resort-announced/#comment-1112</link>
		<dc:creator>Tricky T</dc:creator>
		<pubDate>Thu, 17 Jul 2008 19:57:23 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/?p=479#comment-1112</guid>
		<description>I'm not looking forward to buying 4 Wii Motion Pluses! They are following Apple's strategy: Come out with a new/better product or an add on every year so they have to keep buying our stuff...</description>
		<content:encoded><![CDATA[<p>I&#8217;m not looking forward to buying 4 Wii Motion Pluses! They are following Apple&#8217;s strategy: Come out with a new/better product or an add on every year so they have to keep buying our stuff&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on E3 Predictions! by Tom</title>
		<link>http://quiksave.net/2008/07/13/e3-predictions/#comment-1111</link>
		<dc:creator>Tom</dc:creator>
		<pubDate>Thu, 17 Jul 2008 17:25:17 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/?p=470#comment-1111</guid>
		<description>wow, so who won? i think we all fail...</description>
		<content:encoded><![CDATA[<p>wow, so who won? i think we all fail&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Wii Sports Resort Announced!! by Tom</title>
		<link>http://quiksave.net/2008/07/15/wii-sports-resort-announced/#comment-1109</link>
		<dc:creator>Tom</dc:creator>
		<pubDate>Thu, 17 Jul 2008 00:02:02 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/?p=479#comment-1109</guid>
		<description>it is what it is, tricky t. i'm sure it'll be fun, but potentially having to buy 4 Wii Motion Pluses is a huge pain in the ass.</description>
		<content:encoded><![CDATA[<p>it is what it is, tricky t. i&#8217;m sure it&#8217;ll be fun, but potentially having to buy 4 Wii Motion Pluses is a huge pain in the ass.</p>
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	</item>
	<item>
		<title>Comment on Wii Sports Resort Announced!! by Tricky T</title>
		<link>http://quiksave.net/2008/07/15/wii-sports-resort-announced/#comment-1108</link>
		<dc:creator>Tricky T</dc:creator>
		<pubDate>Wed, 16 Jul 2008 19:59:38 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/?p=479#comment-1108</guid>
		<description>At first I was like: "Oh no, Wii music and now this..." But it might be pretty good. At least they will have new sports and the new motion plus sounds good.</description>
		<content:encoded><![CDATA[<p>At first I was like: &#8220;Oh no, Wii music and now this&#8230;&#8221; But it might be pretty good. At least they will have new sports and the new motion plus sounds good.</p>
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	</item>
	<item>
		<title>Comment on Animal Crossing: City Folk Confirmed by Tricky T</title>
		<link>http://quiksave.net/2008/07/15/animal-crossing-city-folk-confirmed/#comment-1107</link>
		<dc:creator>Tricky T</dc:creator>
		<pubDate>Wed, 16 Jul 2008 19:54:56 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/?p=478#comment-1107</guid>
		<description>From the few videos I saw, it looked like they had just repackaged the GC version after adding in a bigger city plaza. The townsfolk were the same, the talking bubbles were the same, the houses looked the same, I mean EVERYTHING looked the same including the graphics. Personally I'm disappointed and I enjoyed the original AC. Although the videos I saw did not point out all the new features which do sound pretty good.</description>
		<content:encoded><![CDATA[<p>From the few videos I saw, it looked like they had just repackaged the GC version after adding in a bigger city plaza. The townsfolk were the same, the talking bubbles were the same, the houses looked the same, I mean EVERYTHING looked the same including the graphics. Personally I&#8217;m disappointed and I enjoyed the original AC. Although the videos I saw did not point out all the new features which do sound pretty good.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Rage Trailer Observations by Simon</title>
		<link>http://quiksave.net/2008/07/15/rage-trailer-observations/#comment-1102</link>
		<dc:creator>Simon</dc:creator>
		<pubDate>Wed, 16 Jul 2008 15:35:12 +0000</pubDate>
		<guid isPermaLink="false">http://quiksave.net/?p=475#comment-1102</guid>
		<description>All they needed to do was give us some damn detail. We still know hardly anything about it! When this game was first announced, it seemed like it was strictly a proof of concept game for the Tech 5 engine. But it (the engine) is supposed to go open source at some point, so hopefully we'll see some cool cross-platform mods, or SOMETHING.</description>
		<content:encoded><![CDATA[<p>All they needed to do was give us some damn detail. We still know hardly anything about it! When this game was first announced, it seemed like it was strictly a proof of concept game for the Tech 5 engine. But it (the engine) is supposed to go open source at some point, so hopefully we&#8217;ll see some cool cross-platform mods, or SOMETHING.</p>
]]></content:encoded>
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