Features - Written by Tom on Monday, April 14, 2008 13:41 - 2 Comments
DLC Do’s and Don’ts
Your weekly guide in wading through the sea of downloadable games. Let Tom hold your hand and take you on a journey through the marketplace. Separating the shining successes from the repetitive filth, this is DLC Do’s and Dont’s.
Do yourself a favour and go download flOw, if you haven’t already. This one’s an oldie, relatively speaking. flOw hit the PSN right at the launch of the PS3’s online marketplace, and it was immediately hailed as an independent and new experience that everyone owes it to themselves to try. It became the “cool” game, the “it” experience, created by a down-to-earth group, not a huge, faceless corporation. It had the street cred that Portal has now. You haven’t played Portal? You don’t know shit. Same with flOw a year ago.
In case you don’t know, the highlight feature in flOw is the use of SixAxis motion controls to guide your tiny plankton through various levels of ocean depths. The objective is to devour everything smaller than you to, in turn, make yourself larger and larger. Once you’ve spent enough time feasting on the weak, you can take on the big boys: Other plankton, amoebas, and small fish-like creatures await your challenge in your journey to become lord of the ocean (or just live out a sad microorganism’s life).
The minimalist art-style of this game is completely unforgettable. The beautiful white glow of your character coupled with its jagged and chic body design always seem unique and pleasing. 1080p doesn’t hurt, either. Also, the soundtrack is the most soothing thing I’ve ever experienced in a game. Many a time have I moved my cursor to flOw on the XMB and left it there, just to listen to the serene choral experience the game provides.
With seven different modes/lifeforms to play through as, a gorgeous theme and soundtrack, and a quirkily charming play style and premise, PS3 owners owe it to themselves to check out flOw. And hey, you wanna be cool, right?
Don’t bother with Undertow. I know it was free for a while, I know Microsoft’s been pushing it on its Live subscribers for some time now, but just don’t. Maybe the idea of battling undersea civilizations seems cool to you. Hell, it sounds pretty rad to me. Too bad its execution is the most tragic attempt at a strategy game I’ve seen in a while.
First of all, the play style wants to be an RTS, though you only have control of one unit at a time. When your side little diver meets his end, you can spawn as a different class of character if you wish, complete with different speed and range. The objective is to maintain control of your three glowing points on the map, and seize the enemy’s. So swim on over, spray your bullets all over the enemies, and hover around that glowing red area until it turns blue. Oh, too bad while you were busy completing that objective, they took two of yours. Back you go, little diver!
Now if that doesn’t sound like enough fun, hold onto your O2, little aqua-marines! Pathetic-voice-acting-island waits for you just beyond the reef of disturbingly ugly character models. Sure it had to be capped below 150 megs to see life on the XBLA, but does that justify pumping out a butt-ugly gaming experience? We’ve seen many examples of beautiful games that don’t just go the way of Unreal Engine Jr., crammed down until it’ll fit on a smaller game.
Undertow doesn’t know what it wants to be, but I know I want it off my hard drive.
2 Comments
GOD I hated Undertow.
Agree with your thoughts on flOw. Do you know if there’s much difference between the experience you get on the 360 vs. the original flash game that was (is?) out there on the ‘net somewhere?
Leave a Reply
Most Popular Content
- Fallout 3 Soundtrack Sampler
- PAX: SPORE Demo
- Xbox Price Cuts Aplenty
- Q&A with Hothead Games
- PAX: Hands On with Fable II
- PAX: Sunday
- Hands on With Dead Space
- PAX: Saturday
- Quiksave Spotted By Kotaku at PAX!
- PAX: Friday
- PAX: Thursday
- What fps games are there that actually allow cross platform play between the pc ...
- Hehehe. I just found this the other day! I think it's very clever indeed!...
- Ive played PC FPS games for over 10 years and recently got a PS3 and Battlefield...
- I bookmarked your blog, thanks for sharing this very interesting post...
- School happened to Quiksave, is what D:...
- we'd like to, Tricky... this little engine's just lost its steam.
what happened...
- Someone should do a review/look at Mega Man 9 or Bomberman Blast. Well when some...
- When i play CS i feel like im playing a video game. Granted, its fun to have sup...
Reviews - Aug 23, 2008 10:42 - 0 Comments
Space Invaders Extreme (psp)
More In Reviews
- Enemy Territories: Quake Wars
- Battlefield: Bad Company
- Penny Arcade Adventures: OTRSPOD
- Ninja Gaiden II
- GTA IV
Features - Oct 1, 2008 23:31 - 0 Comments
Fallout 3 Soundtrack Sampler
More In Features
- PAX: SPORE Demo
- Q&A with Hothead Games
- PAX: Hands On with Fable II
- Hands on With Dead Space
- Force Unleashed Demo Impressions
Do you think flow for the PSP will be worth the purchase with it’s lack of sixaxis controls, small screen, and depleted audio quality?